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 Post subject: Fortexx, Retri Paladin.
PostPosted: Fri Jul 30, 2010 1:04 am  
Silly Paladin
Joined: Fri Jul 30, 2010 12:54 am
Posts: 3
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Personal Information
Real Name: Adam
Gender: Male
Age: 17
Working or School: College
Country: United Kingdom
Usual Play Times: 12:00 - 22:00 GMT (usually on and off in between those times other than if i have a raid etc)
Is your connection stable (average number of disconnections in a week)? I have a viable connection in both 10 and 25 man raids to dps/heal effectively. In the past i have not had a problem with my internet in my previous guild raids.
Is your PC good enough for raiding or is it older than you?: Yes, it is good enough to raid.

WoW Information
Character Name: Fortexx
Class: Paladin
Level: 80
/Played time: 50 days 20 hours
Alts (Name/class/level): Masto (Alliance hunter on TH), Sháolin (Alliance priest on TH). Trololol (51 mage on TH horde) If it is needed by the guild, and when i have enough funds, i could always transfer across if it was needed by the guild.

Talents
Retri - 11/5/55

Retri - 7/13/51

Primary Professions: Enchanting - 450
Secondary Professions: Jewelcrafting - 186
First Aid level: 450

Current Guild: Chronic (RL friend guild)
Previous Guilds (List All): Aftermath (Alliance) - This was a guild set up by my real life mates. We recruited like crazy to get into ICC asap.

Armory profile: http://eu.wowarmory.com/character-sheet ... cn=Fortexx

Explain your raid experience (Original WoW, TBC and WotLK):

Pre-TBC & TBC
I cleared no raids pre-tbc as i started just after WotLK had been released, in January 2009.

WotLK:
Naxx 10 - cleared
Naxx 25 - cleared most as far as i know, maybe missing a few bosses here and there
Ulduar 10 - all except vezax and Algalon
Ulduar 25 - only first 3
ToC 10 - cleared a long with ToGC 10 and a Mad Skill ach.
ToC 25 - cleared, unfortunately no experience in ToGC 25 at the moment.
ICC 10 - 11/12 cleared, unfortunately only 1 attempt at LK because of the rush to get onto 25 mans. 2/12 heroic
ICC 25 - 8/12 cleared, whether that be on my hunter or paladin.

Always willing to look at tankspot etc/general youtube videos for tactics.

Do you have a mic installed?: Yes
Do you have Ventrilo installed?: Yes
Which days can you raid?: All the days that i have been informed that raids occur.

Reasons for leaving your current guild:
My guild disbanded after many of the members leaving.

What you can expect from me:
A mature, friendly guy, who shares the same goals as anyone in WoW atm (clear the LK in both normal and hard mode). As a paladin my class brings a number of the 'Blessing' buffs, interchangeable roles, overpowered tank healing through the use of Holy Light. I can also spec into several things such as Divine Sacrifice and Aura Mastery to assist the raids survivability. And last of all very sweet dps . Was in an ICC 25 pug so decided to screeny my dps on first 2 bosses respectively.

My opinions on boss fights, the toughness etc.

Lower Spire:
As with almost every boss i have come across in wow, it's tactics, tactics, tactics and more tactics. Gear is no longer an issue, of course with the 20% buff now (if you are bored and want to see my proof of this, then here it is http://www.mmo-champion.com/raids-dunge ... blue-gear/) however some people seem to still **** up. The only boss i really feel a challenge in the Lower Spire is well, none of them anymore, LM can be down in 3 minutes, LD can be down within 2 add spawns, gunship is the most boring fight i have ever come across and makes me want to quit WoW, and Saurfang can be down even before a first mark!

Plagueworks:
Festergut, one of the few bosses in ICC i think that requires some amount of focus, with the spores, as well as popping out enough dps with the disruption through Vile Gas (melee not a problem of course ) and the bit hits through pungent blight and of course the massive tank damage, especially against a DK with not even 60% armour reduction :<. Rotface is a simple encounter and allows you to take your time, just being a tactic boss through the kiting of Green Ooze etc. PP is probably one of my favourite bosses in ICC on par with BQL, just the pressure you have to undergo when nuking the slimes fast enough, wiping on this back on alliance 20 times with the 5% buff when i was healer really got me frustrated, but nonetheless if was progress. This can be an awkward fight if the tank can't keep up by eating the puddles, and if the healers can't keep up in phase 3, and not forgetting if the dps is too low to beat the 10 minute enrage timer.

Crimson Hall:
BP, another awkward fight through the mechanic of Empowered Shock Vortex and the one-hitting capability of Taladram's fire ball if people don't run with it ¬¬. Overall an easy fight if you know what to do and can get the hang of it. BQL is an awesome fight, popping out high-end crits is the reason i play retri paladin, and this just takes it to the next level. Gear-check of course, but not really anymore but still a fun-fight.

Frostwing:
Valithria = win when healing as a holy paladin. As retri and of course a melee, you have to balance out whether you should nuke the raid-wide AoE skeletons, or judge whether you should nuke the suppressors because of the healers not being able to keep up. Overall a very decent fight as a dps. Sindragosa, tank and spank until phase 2, when the penultimate ICC boss comes into it's own category, deciding whether you should get rid of your stacks or stay on the boss a few more seconds to push the enrage. Controlling the frost nova is a hard task for some people, as frost-novaing 3 people is usually an instant wipe. Healing this fight is very intensive as well, by communicating with the healers too little it can mean a wipe because for some reason you all may be losing your stacks at the same time. This is probably the boss i find most difficult tactic wise.

Lich King:
Just a matter of spreading the plague in a decent way and spreading on winter something, my minds a bit hazy as only having 1 try on this and getting it to 70%. Probably the hardest boss i will encounter taking over Sindra through third and fifth phase, the transitional phases 2 and 4 are a piece of piss for dps, nuking the spirits as melee and nuking the orbs as ranged, and before you know it, it's third phase time.



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 Post subject: Re: Fortexx, Retri Paladin.
PostPosted: Fri Jul 30, 2010 1:08 am  
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Site Admin
Joined: Fri Sep 09, 2005 2:34 pm
Posts: 3247
Location: Walking around with a glowing weapon
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I met Fortexx in-game and said it was okay to re-post a different application :)

Thanks for your interest m8. We'll discuss your app and get back to you as soon as possible



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 Post subject: Re: Fortexx, Retri Paladin.
PostPosted: Fri Jul 30, 2010 1:09 am  
Silly Paladin
Joined: Fri Jul 30, 2010 12:54 am
Posts: 3
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Thanks for your quick reply :). Yes it is a re-posted one but i also changed/added some good stuff around as well :).

Fortexx



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 Post subject: Re: Fortexx, Retri Paladin.
PostPosted: Fri Jul 30, 2010 7:48 am  
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Domo Slayer
Joined: Thu Feb 28, 2008 10:32 am
Posts: 473
Location: Southwest London, UK
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Ahh - a nice long post - someone who takes after me :D



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Knowledge is often mistaken for intelligence. This is like mistaking a cup of milk for a cow.
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 Post subject: Re: Fortexx, Retri Paladin.
PostPosted: Fri Jul 30, 2010 12:17 pm  
Dragon whelp
Joined: Thu Nov 06, 2008 5:56 pm
Posts: 71
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You would also need to slack on buffing as a paladin, btw... :p


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 Post subject: Re: Fortexx, Retri Paladin.
PostPosted: Fri Jul 30, 2010 4:40 pm  
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Site Admin
Joined: Fri Sep 09, 2005 2:34 pm
Posts: 3247
Location: Walking around with a glowing weapon
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Your trial starts Sunday if that's okay with you?

Welcome to GCHQ. Just give a shout for an invite when you want.



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